Sparked by the recent Tron movie, i started thinking about the hyper-evolved 1980′s environment which is “The Grid”.  Couple this with an interesting podcast discussion i was listening to about how different generations are interested in different things, and i find myself with something to post. :)

Think back to when you were in your teens.  What was the cool new thing at the time?  For my generation, it was home computers.  Sure, computers had been around for decades as big giant mainframes and house-sized computers in universities and government buildings.  But it wasn’t really until the early 80′s that they became accessible to the masses through the likes of Atari, Amiga, and Commodore.  They were magical things.  The world suddenly opened up to me.  I had this little box that i could control.  I could play pixelated games in 4 colors.  I could write papers and design ascii-art banners and send them to a dot matrix printer.  It made little bleep sounds.  And the best part?  I could write my own programs to do anything i could imagine (well … limited to the sparse programming materials i could find at the time).

The home computer was a wonder.  To my parents it was a little scary.  They didn’t quite know what to do with it.  They coped, but it’s never really been a core part of their lives.  Now let’s rewind a generation.  What’s the cool thing when my parents were growing up?  Televisions in every home?  They probably thought that was the coolest thing ever.  To me, a tv is just a tv.  It’s always been there.  No big deal.  I use it, i like it, but it doesn’t inspire me.

Rewind further.  Radio.  You can actually hear what someone is saying hundreds or perhaps even thousands of miles away.  At the same time as other people all around the country!  They’re talking TO YOU.  Telling funny stories, playing old time music.  But to me (and to my parents i’d imagine), it’s just a radio.  You use it, it’s there.  Certainly not awe-inspiring like it was to the generation when it first came out.  We can go further back, but i think you get the idea.

Let’s instead move forward a bit.  My kids.  They have computers.  All around them.  I’ve got phones that are far more powerful than any computer i had growing up.  My kids have them, they use them, they’re convenient.  But so what?  They’re just things.  They don’t inspire awe or imagination.  They are inspired by other things (although i haven’t quite figured out what it is yet.  Smart phones, music players, the internet, mmorpg’s, youtube, facebook, 3d movies)?

There is no “grid” for them.  Which is why Tron is probably just another movie to people from before or after my generation.  Sure, it’s got amazing special effects.  The soundtrack rocks.  But the concept of programs that look and act like us living inside of a virtual city?  To me, it was something cool to ponder and imagine.  Could it really happen?  To my kids … ehh.  They don’t have the context of wonder that i had back in the early 80′s when PC’s were just coming into their own and the grid was an exciting and revolutionary idea.  And it makes me a little sad.  And also a little curious and excited to see what the next revolutionary awe-inspiring thing will be.

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Just a word of caution: This post may contain slightly vulgar material for the properly initiated.  Be warned.
Ok, best scrabble game ever!  We’ve had a scrabble game for years, but almost never played it.  It was one of those uber cheap cardboard boards.  And half the pieces were missing thanks to little kids not understanding the concept of putting pieces away after chewing on the box (obviously they weren’t actually playing the game!).  So my wife and i (and my son too, although he didn’t play any part in this tale other than approve of the selection and then haul the game around the store) picked up a “deluxe” edition of scrabble the other day.  The board is one these pivoting wheels so that you can rotate it around to face you when it’s your turn.  It also had indentations on each square so the tiles don’t get bumped around (very handy).  Oh, and it had all the tiles.  Nothing was missing.  Yay.
Sunday night rolls around and the time has come to break out the game.  The kids have been begging for days.  We split up into teams and have at it.  After the first game is over and the older kids are figuring out how to play, we start game #2.  This is where things get fun. :)  First, let’s talk about the winner and just get that out of the way.  I won.  By 28 points.  Don’t let Luann tell you any differently down in the comments.  She claims that she should have had an extra 30 points that i “robbed” her of.  You see, i put down the word “icy”.  Except that i said “icky”.  My son got a funny look and then said “challenge!”.  I couldn’t help but bust up laughing at this point, and then my daughter blurts in with “it’s icy, not icky”.  So he withdraws his challenge.  And herein lies the dispute, because on his next turn (which came before my wife’s), he “stole” her spot.  She claims it would have given her 30 points, and instead she was relegated to a much lesser word elsewhere.  This assumes she’s telling the truth, and that the rest of the game would have played out the same. . . :)
Anyway, after that we got into the habit of making funny sounding words that didn’t really match their spelling.  ”sos” spelling “sauce” for example.   In fact, this gave us an idea for a fun variant: phonetic spellings allowed.  Not this game, but perhaps another day.  Who knows – could be a new fad!  So, onward the game rolls, and it gets down to the end where there’s not a lot of options left.  I have “man” in my hand and can’t find a good place for it.
But wait, what’s this?   A perfect fit.  And in go the tiles.
Luann and i bust up, the kids give us a funny look, and i quickly place the tiles elsewhere before we have to answer a bunch of sticky questions.  The game ends, i win again (by 28 points), and all is well with the world.
Scrabble – i highly recommend it!
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I just added another card game to the list of rules i’ve got compiled on my site.  This is a fun game we learned from some good friends of ours a while back.  It’s quick and easy and fun.

Fiddlesticks

If you’ve got a great card game you enjoy playing, leave a comment explaining the rules (or a link to the rules).

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Jan 272009



For the past few months i’ve been working on an application using the Android platform (the gPhone). It’s a remake of a great game i use to play on my Palm and still play on my desktop in the palm simulator all the time called Shisensho. Since i liked it so much i figured “why not recreate it for my new android phone?”

After putting in a few hours here and a few hours there as time permitted, it’s finally finished. I’ve put it up on the android market, so anyone who has an android powered device or is running the emulator … feel free to grab a copy :)

The comments are pretty much as expected. Some people are just spam – all the apps get that. And there are many comments about “i don’t like it, the tiles are too small”. That was totally expected. I thought long and hard about how to deal with that, and in the end decided that there was no good solution – i can’t remove the number of tiles without changing the mechanics of the game, and i can’t make them bigger without only showing a subset of the board (which would change the dynamics of the game as well). So i opted for a unique input method. Rather than select what you actually pressed on, i am selecting the tile above where you press. That way you can see what you’ve selected. As expected here, many people don’t get that and think that the tile selection is “off”. Maybe i’ll make a preference selection so that you can either select above or at your click.

In any event, it’s kind of fun to see reactions. Mostly positive, a few negative (you can’t please everyone). Since i mostly just made the game for my own use, i don’t really mind if anyone else likes it or not. If they do, great. If not, oh well, i’m sure they’ll uninstall it :)

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Sep 172008
For eight years Spore has been in development, and finally released last week. I don’t play a lot of computer games, but this is one of the few that i’ve looked forward to. I’ve been following it for quite some time.



But once it came out, i was immediately put off because of the DRM that came with the game. You can only install it three times before having to call their tech support and beg them to let you install it again. That’s the bad side. The nice part is that you don’t need the CD in the drive to play.



For the average joe user, they probably don’t know and/or care about the drm. They just buy the game, put in their code, reigster online with EA and then play the game for a few months and that’s that. Good for them. But philosophically i just can’t support DRM like this. EA initially defended their stance saying “the music industry, such as iTunes, does the same thing”. uhm, HELLO – i can’t stand the music DRM either, and don’t support it.



Spore quickly becamse the most pirated game in history. The people who bought the game are stuck with a ‘crippled’ version and the pirates have a nice version that works great and has no restrictions. Well, except that you can’t go online to the sporeipedia to share creations with others. It is a cool feature.



So what’s a guy to do – support the DRM and buy the game, or go the illegal route and pirate the game? Or just not get the game altogether? Fortunately, there has been enough outrage online that EA has taken notice (or maybe they’re looking at the # of pirated copies and realizing they are losing a lot of revenue because of their flubbed drm decision). In any event, they have decided to pull back a bit on the drm and will release a patch that will allow you to ‘deauthorize’ a computer after you install, thus allowing you to install on another computer. This would allow unlimited installs on any number of machines. And still no cd in the drive. Bravo. They have also agreed to put out a patch that will eliminate the drm altogether at some future date when the game is no longer supported by them so that when they take down their spore authentication servers, the game will continue to work (thus i can still play spore in 20 years if i wanted to).



That i can live with. Let the spore begin!
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Looking for a little something over the top for that geek of yours? Can’t decide what to get? Have some money to burn? How about a $200 d20 carved from a meteorite?!?

Crystal Caste: Extraordinary Dwarven Stones

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Jul 112008

An article came across my reader yesterday that caught my attention. “All video games to be free”. Holy crazy-talk batman. Did you just say that all video games will be free? Considering that the computer gaming industry is a multi-billion dollar a year industry, i was quite skeptical as to how this could be. So i read on…

The article starts out saying that the gaming industry loses a bazillion dollars a year due to pirating. In order to combat this, some companies (mostly in Japan right now) are giving away their games for free. Yes, that’s right – you can just go to the website and download the game.

Sounds great for the consumer. And maybe the company is getting gamer good-will, but … that’s not a very good business model. So what’s in it for the companies that are doing this? I’ll get to that in just a minute. That’s the really interesting and innovative part.

But first: the article goes on to say that because some companies are starting this, eventually it will spill over and all companies will HAVE to give their games away for free, because why would you pay $50 for a game when you can get another equally fun game for free? Good point.

Ok, so how can a game company give away games for free and hope to survive? Enter “micropayments”. Even though you can play the game for free (or at least part of it), it’s all the accessories and extras that you will buy to enhance your experience that will fill the game company coffers. Suppose you’re playing a racing game. You want a red car with a super cool flame paint job? $1.00. How about a t-shirt for your character with your face on it? Another $1.00. Walk into the virtual game-store and buy that barbarian character of yours a wicked-cool two-handed longsword of slaying for $1.75. Brilliant! I can totally see this taking off. There’s already precedent for this in second life where people sell virtual goods/services for real-world cash.

What do you think – genius or madness?

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Today I played a game of Settlers of Catan with the kids.  It was the first run using the 3d pieces I’ve been working on (all custom build out of resin cast from molds made from original putty sculpting, and painted by muah) :) .  The game isn’t complete, but the main land hexes are all done.  Still to go: the 22 water pieces.  Then i’ll work on creating roads, settlements, and cities (using pewter).

Here’s a first look at the board:

You’ll notice that two pieces look a bit out of place.  Those are the “volcano” and “jungle” pieces.  Each is a custom created piece using plaster.  The volcano was sculpted and painted by Alex.  The jungle was sculpted and painted by Elle (and subsequently broken; the full piece contains a large hill and a waterfall).  Once i’m done with all the main pieces, i’ll probably take their ideas and cast a resin version of the volcano and jungle (albeit ones that are slightly less fragile) ;)

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May 182006

A page of amazing screenshots from the upcoming Neverwinter Nights 2 game….

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Feb 142006

I just put up a webpage for my ongoing 3D Settlers of Catan project.

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