For the past few months i’ve been working on an application using the Android platform (the gPhone). It’s a remake of a great game i use to play on my Palm and still play on my desktop in the palm simulator all the time called Shisensho. Since i liked it so much i figured “why not recreate it for my new android phone?”
After putting in a few hours here and a few hours there as time permitted, it’s finally finished. I’ve put it up on the android market, so anyone who has an android powered device or is running the emulator … feel free to grab a copy
The comments are pretty much as expected. Some people are just spam – all the apps get that. And there are many comments about “i don’t like it, the tiles are too small”. That was totally expected. I thought long and hard about how to deal with that, and in the end decided that there was no good solution – i can’t remove the number of tiles without changing the mechanics of the game, and i can’t make them bigger without only showing a subset of the board (which would change the dynamics of the game as well). So i opted for a unique input method. Rather than select what you actually pressed on, i am selecting the tile above
where you press. That way you can see what you’ve selected. As expected here, many people don’t get that and think that the tile selection is “off”. Maybe i’ll make a preference selection so that you can either select above or at your click.
In any event, it’s kind of fun to see reactions. Mostly positive, a few negative (you can’t please everyone). Since i mostly just made the game for my own use, i don’t really mind if anyone else likes it or not. If they do, great. If not, oh well, i’m sure they’ll uninstall it